Technical Artist/Shader Developer

Required Skills

  • Several years of production experience as a Technical Artist/Technical Director/or game engines software developer
  • Proven record of artistic abilities
  • Experience in writing shaders
  • Ability to work within a team
  • Autonomous and proactive; Thrives in a start-up environment

Bonus Skills

  •  Experience with real-time GFX optimization for mobile apps
  • Basic understanding of a production cycle and ability to evaluate issues’ severity
  • Experience with shader authoring and optimization
  • Understanding of light & color, experience with 3D or visual production

* Must have a portfolio

Apply to:

"Technical Artist/Shader Developer"